Angel Powers
Unique Supernatural Ability: Flash of Light The Angel is able to send a wave of holy light into an area, harming all of those with low humanity, demons, vampires, and witches take extra damage.
Base Supernatural Abilities: wings, angelic appearance that can be hidden
Supernatural Weaknesses: Symbols of anti-faith, demonic sigils, iron
Angel Character Customization choices
This system is optional, but in place for those who want some direction in creating their characters.
Step One: Choose no more than two unclassified powers. These will be in your starter build and a part of your character's specialization.
Step Two: Choose no more than two powers from Tier One. These will be in your starter build and a part of your character's specialization.
Step Three: Choose no more than two powers from Tier Two. These will be in your starter build and a part of your character's specialization
Step Four: Choose no more than two powers from Tier Three. These will be in your starter build and a part of your character's specialization
Step Four: Choose no more than two powers from Tier Four. These will be in your starter build and a part of your character's specialization
Step Five: Choose no more than two powers from the General list. These will be in your starter build and a part of your character's specialization
Step Six: If you desire, you may select two abilities from the Human list because Otherkin are considered to have the same capabilities as humans.
You are limited to no more than 8 powers for your starter build. Choose them carefully. They will be the powers your character is most adept at and what comes most intuitively to them.
Unclassified List
Exorcism: The ability to drive any spirit out of a possessed person.
True Resurrection: The ability to raise someone else from the dead.
Ascension: The ability to travel to heaven, taking one person along with you.
Slumber: The ability to cause someone to collapse into unconsciousness.
Light Form: Transform yourself into light, becoming temporarily invulnerable.
Tangible Illusion: Create an illusion which appears completely real to the viewer.
Confessor: Cause overwhelming guilt and regret in a target.
Childless: Curse someone and make them barren.
Cure Wounds: Heal those you physically touch.
Flash Freeze: Stop others with a blinding flash of light.
Celestial Weaponry: Summon or craft unbreakable holy weapons.
Break Curse: Undo the effects of one ability.
Safeguard: Make another person invulnerable.
Medium: Speak with the dead.
Sanctify: Bless a location so that no harm can occur there.
Immortal: The character cannot be killed but may be incapacitated indefinitely.
Invisibility: Become unseen by normal sight.
Armored Skin: Ignore damage from attacks not specifically made against them.
Divination: Receive visions of the future in omens or prophecy.
Forbiddance: Forbid a specific action from a target.
Earn these with the task system
Tier One: Starter
Radiant Voice: Speak with divine weight — compel truth or extract confessions peacefully. Seraphic Flight: Grow ethereal wings of light to fly or hover. Judgement Halo: Reveal the moral essence of beings — their sins shimmer visibly to you. Purity Flame: Purity Flame Burn away corruption or demonic essence; harms evil, cleanses allies. Sanctum Ward: Sanctum Ward Create a glowing ward that shields allies within a circle from supernatural harm.
Tier Two: Mid Level
Tranquility: Emit a calming aura that suppresses aggression in a small area. Beacon of Hope: Instantly remove fear, despair, and confusion from allies. Celestial Chorus: Call on unseen angelic voices to distract or dazzle enemies. Guardian's Elect: Command a single being to protect another at all costs. Luminious Chains: Bind an unholy creature in radiant shackles that grow tighter with resistance.
Tier Three: Advanced
Divine Edict: Issue a radiant command that must be obeyed by lesser beings or those of weakened will. Stronger entities can resist—but at a cost (pain, disorientation, or backlash). Aegis of Judgement: Summon a mobile shield of light that not only protects allies, but reflects a portion of incoming harm back at attackers—scaled by their intent or “sin.” Heavenfall Spear: Call down a concentrated lance of celestial energy from above. Highly effective against corrupted or unholy targets, with moderate area impact. Choir Incarnate: Manifest partial angelic entities (or constructs of light) that actively assist in combat—fighting, shielding, or intercepting attacks. Sanctified Domain: Create a large radiant field where: Allies are strengthened and steadily healed Enemies feel pressure, slowed movement, or weakening Unholy beings are actively burned or suppressed
Tier Four: Legendary
Earn these with the task system
Tier One: Starter
Radiant Voice: Speak with divine weight — compel truth or extract confessions peacefully. Seraphic Flight: Grow ethereal wings of light to fly or hover. Judgement Halo: Reveal the moral essence of beings — their sins shimmer visibly to you. Purity Flame: Purity Flame Burn away corruption or demonic essence; harms evil, cleanses allies. Sanctum Ward: Sanctum Ward Create a glowing ward that shields allies within a circle from supernatural harm.
Tier Two: Mid Level
Tranquility: Emit a calming aura that suppresses aggression in a small area. Beacon of Hope: Instantly remove fear, despair, and confusion from allies. Celestial Chorus: Call on unseen angelic voices to distract or dazzle enemies. Guardian's Elect: Command a single being to protect another at all costs. Luminious Chains: Bind an unholy creature in radiant shackles that grow tighter with resistance.
Tier Three: Advanced
Divine Edict: Issue a radiant command that must be obeyed by lesser beings or those of weakened will. Stronger entities can resist—but at a cost (pain, disorientation, or backlash). Aegis of Judgement: Summon a mobile shield of light that not only protects allies, but reflects a portion of incoming harm back at attackers—scaled by their intent or “sin.” Heavenfall Spear: Call down a concentrated lance of celestial energy from above. Highly effective against corrupted or unholy targets, with moderate area impact. Choir Incarnate: Manifest partial angelic entities (or constructs of light) that actively assist in combat—fighting, shielding, or intercepting attacks. Sanctified Domain: Create a large radiant field where: Allies are strengthened and steadily healed Enemies feel pressure, slowed movement, or weakening Unholy beings are actively burned or suppressed
Tier Four: Legendary
Temporal Grace: Halt time for a few heartbeats, allowing one action outside normal flow.
Harbinger Form: Transform into your true celestial aspect — radiant, awe-inspiring, and devastating — for a brief period. Echoes of Creation: Call upon the lingering music of the cosmos to heal the world or tear it apart. Soul Recall Retrieve a recently departed soul before it fully passes on — even if death has occurred. Empyrean Gate: Open a portal linking realms (Heaven, Earth, or another sacred plane).